These are some various furniture props I created for Deathloop. Some elements of these sets ended up not being used in the final game.
Most of these were created starting from a provided high poly model / detailed block-out.
I further improved the high poly model in Maya. For some I used Marvelous Designer to simulate cloth.
The low poly models were created in Maya as well as the UVs.
Bakes and textures were done in Substance Painter.