For some reason Blackreef is filled with these mannequins is various stages of destruction and vandalism.
I'm proud to have created the low poly and textures of the base models.
The high poly model was provided by Arkane. I polished a few of the pieces to get better normal maps out of them. I then created the low poly and UVs in Maya. Bakes and textures in Substance Painter. Many thanks to Cristi Buliarca for his input on the texturing part!