Modeled circa 2010 in Maya, reshaded and rendered in Blender's Cycles in 2020.
For this project, the Vehicle Team at AMC has created quite a lot of vehicles. The project was a quite difficult as we had to create highly realistic exteriors and interiors sometimes without blueprints or other precise reference.
The Lancia Delta Integrale EVO 2 was the only car I had the pleasure of creating from start till finish as most of the time I was busy managing the team and doing QA. First times for this project: syncing Maya camera position to photos to aid precision and using flat bevels and normal manipulation to achieve that hard edge-free, high quality shading without normal map baking.