My entry for the Handplane Baker prop art contest at Polycount.
The contest centered around modeling and baking so I chose to do very simple textures in Substance Painter. The point of the contest was to put the Handplane Baker tool through its paces and since the handplane I chose is a limited edition commemorative piece, the clean shiny look fits both the artistic direction and the constrained time frame.
All in all this took about 24 hours including a lot of trial and error getting used to the Handplane Baker.
Progress thread here: http://polycount.com/discussion/180854/bridge-city-tools-ct-14-1-1-8-foxtail-shoulder-plane?